8/26/2023 0 Comments Gtfo d1 downloadChained puzzle changes to both levels accordingly.ġ.2.6 - Made an almost total layout change to D1. Made the devious decision of adding a second scout in A1 extreme.ġ.2.5 - Upon request, increased difficulty in D1, and decreased difficulty in C2. Fixed some typing errors with some of the new terminal logs, as well as moved some of them around.ġ.2.1 - Fixed some technical difficulties with C2ġ.2.2 - Changed and fixed errors with the S Cluster alarm in C3 Overloadġ.2.3 - Chained puzzle fixes in all C-tiersġ.2.4 - Swapped weapons and tiny layout changes to balance A2. Minor layout and chained puzzle modifications to B1, C1, C3, and D1. Also changed the level layout in C2 extreme. Fixed terminal objective placement in C2, and added a second protocol terminal with extended level layout. Finalized level layout changes to A2, B1, C1, C2, and D1ġ.2.0 - Second half of the final Frolic v1 update. Added 18 new terminal logs distibuted to every level (can you find em all?), each one containing an actual message I said on the GTFO discord. Alarm and Objective changes to D1 (just to make it more spicy).ġ.1.8 - Modifications to the uplinks in C3ġ.1.9 - First half of the final Frolic v1 update. Changed the scout wave settings to bullrush in C3 and Shadow in D1 (have fun idiots), ALSO nerfed the amount of scouts in the C3 main objective.ġ.1.4 - Fixed terminal command issue in C1, Fixed progression puzzle in A2 Extreme and changed the level layout of A2 Extremeġ.1.5 - Changed the location of the phase lock terminal in C1 to the Datacore roomġ.1.6 - Finalized Level Layout changes to A2, B2, C3, and D1. ![]() Major changes to the Elusive "Zone 444" in C3 Overload (hope you guys like fog and chargers).ġ.0.5 - Fixed more bugs with C1, Edits to Uplink Objectives in B1 and C3ġ.0.6 - Installed more ammo and tool in C1 Extreme, Changes to Reactor Waves and Durationsġ.0.7 - Removed Accidental Checkpoint doors in B1 Overloadġ.0.8 - Added C2 Optional Objective, Major Changes to B1, Slight Changes to C1 and D1ġ.0.9 - Removed the Nano Swarm to Comply with Community Guidelines, Swapped out Rundown Specific Weapons (Half Patch), Nerfed C3 and once again changedġ.1.0 - Changes to All A-Tiers and all C-Tiers, Swapped Weapons and Switched Optional Objective in A2.ġ.1.1 - Modifications to all A, B, and C-tiers.ġ.1.2 - Light Setting changes in A2 and C1. Fixed second terminal issue in B1ġ.0.0 - Updated to Rundown 6.0, Major Changes to all Eight levels, New C-Tier level "FRC2: Outsider" to replace "FRC2: Paralysis".ġ.0.1 - Fixed the Elevator Error, "Removed Artifacts"ġ.0.2 - Fixed Issues with B1, C1, C2, and C3ġ.0.3 - Fixed Issues with A2, B2, C2, C3 and D1ġ.0.4 - Fixed a Terminal Bug in C1. Tweaked alarms and bulkhead door in B1 extreme.Ġ.0.6 - Minor tweaks to alarms and enemy waves in B1, B2, C1 and C2. Fixed major issues with B1Ġ.0.5 - Patched issues with C1, C2, C3 and D1. A rundown with easy, explorative levels fit for duo runsĠ.0.2 - Fixed error where it gives you the vanilla versionĠ.0.3 - Patched a ton of problems with A1, A2, B1, and B2, minor changes to A2 layoutĠ.0.4 - Changed level names to "FR" to match with community guidelines.
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